| 
				 
										A powerful 
										success catalyst that helps you 
				
										●  create
										
										
										
										
										radical innovations  
										 
						
										●  make 
										
										
										
										big changes   
						
										●  
										pursue 
										
										
										
										emerging opportunities 
				
										and 
										also  
						
										assess 
										the strength of an innovation team  
						
										and  
						
										select 
										the best ventures to
										
										invest in 
										 | 
						
						 
						
						   | 
					
					
						| 
						  | 
						
						  | 
					
					
						| 
						 
					The objective of the 
					innovation team is to turn an idea into a great business. 
					The task of the 
					opponents is to simulate various types of 
					likely problems that may happen in real life. Other 
					innovation team plays for the opponents. All ideas generated 
					are assessed by the judges.  | 
						
						 
						The starting idea together 
						with information about resource limits is provided by 
						the organizers and communicated to the both team at 
						least one day in advance. The team of innovators 
						develops the initial project outline which is 
						communicated to the opponents and judges in advance.  | 
					
					
						| 
						 
						
						   | 
						
						 
						   | 
					
					
						| 
						    | 
						
						    | 
					
					
						| 
						 
					The innovation team makes strategic moves, guesses 
						opponents' counterattacks and invents creative solutions 
						to the problems created by them. Having received the 
					description of an opponent's move, a team may ask up to 
					three clarifying questions. Experts give marks to 
						the moves and guesses of the both teams.  | 
						
						 
						Team members generate 
						strategic
						
						ideas and
						
						solutions, individually or jointly. They also try to
						
						anticipate opponents' counterattacks. All ideas are 
						submitted to the team leader who is to rate them and 
						select the best one.   | 
					
					
						| 
						 
						
						   | 
						
						 
						
						   | 
					
					
						| 
						 
						
						
						
						To know your enemy, become your enemy  | 
						
						 
						
						
						SPIN ‒ Spiral Integration of Ideas   
						  | 
					
					
						| 
						 
						
						Kore 10 Innovative Thinking Tools are 
						used by both innopreneurs and their 
						opponents to manage 
						the ideation process and simulate creative moves  | 
						
						 
						Kore 10 Tools are also 
						used for
						
						anticipating opponents' move. 
						Judges assess both actions and anticipation skills of 
						the players.  | 
					
					
						| 
						 
					
					   | 
						
						 
						
						   | 
					
					
						|   | 
						  | 
					
					
						| 
						 
						The Method of
						
						Weighted Criteria, 
						
						inter alia, is used by the team leader to 
						evaluate ideas generated by the team members.  
						The judges may also use this method to assess the idea 
						evaluation and selection skills of the team leader  | 
						
						 
						
						Innovation Football helps strengthen an innovation 
						team, business 
						model andsustainable 
						competitive advantage ‒ 
						all within few hours. 
						The smarter the innovation team, the stronger the 
						resulting business model and strategies will be.  | 
					
					
						| 
						 
						
						   | 
						
						 
				   | 
					
					
						|   | 
						  | 
					
					
						| 
						 
						The marks given by the 
						judges during the game define the total rating of each 
						player. The rating of the team leader is calculated 
						based on his/her idea evaluation abilities. The 
						resulting business strategy is evaluated separately 
						after the game in over.  | 
						
						 
						Every team player gets a set of individual ratings that 
						include  
						an overall rating and  
						subratings for 
						creative 
						problem solving, 
						
						anticipating opponents' moves,
						
						creative marketing and 
						activeness.  | 
					
					
						| 
						 
						   | 
						
						 
					   |